![]() Nintendo has labeled it as a “first-person adventure”, and that couldn’t be more accurate. Fortunately, it seems to make up for that in other ways.įor the record, Metroid Prime is not a typical first-person shooter. It is missing a lot of the things I’ve come to expect from the Metroid series. But as a sequel to the Metroid games, I can’t give it nearly as much praise. It has the polish and appeal that many high-status games tend to boast. The Metroid menace has once again been unleashed, and we couldn’t be happier.Īs a game all to itself, Metroid Prime is excellent. But as of November of 2002, that has finally changed. It has been nearly nine years! The galaxy has been at peace for too long. There is also alot of backtracking in the game, but this is usually for the access of new areas and upgrades.Review by: Asaic Original Publish Date: Pending Final rating: As a Metroid sequel: 6/10 Negatives -Replay Value: One might not be compelled to play this prolonged adventure again, although if they do they will realize just how excellent the game was when they'd played it the first time. The lack of manual aiming without the R buttons is solved via the use of the lock on feature. Controls: The controls in Metroid Prime work over all very well throughout the game. Sound: Metroid prime presents an alienlike sound track that perfectly fits the mood of the game. The boss battles are excellently executed, and there is a ton of information to collect throughout the game, via scan logs and upgrades. The game is played at a first person perspective, but it isn't a first person shooter, it is more in the vein of first person adventure game. ![]() Gameplay: Metroid Prime immerses you into a large 3D environment for exploration and puzzle solving. ![]() Positives - Graphics: The graphics in metroid prime are not only top notch for the gamecube, but top notch for any 6th generation home Positives - Graphics: The graphics in metroid prime are not only top notch for the gamecube, but top notch for any 6th generation home console. Nintendo more than deserves the award for Game of the Year for Metroid Prime. If anything, Halo 2 will have to take some tips from Metroid Prime when it's released. Get the facts straight: One, hype is not a negative, but merely what people think the game will be like when it is released, and two, Metroid was released WAY before the exisistence of Halo, let alone first-person games. What's really sad though is that many anti-Gamecube people (mainly Xbox owners) have degraded themselves to the point of stupid insults and saying negative quotes like "over-hyped" and "copying Halo". I'm not sure what Gamepro meant by a "lack of polish", but for the game's graphics to be better, the pictures would have to pop out of your screen. While control does take a little getting used to, it works great when the player gets used to it. It's like someone mixed Super Metroid with all the good parts of Resident Evil, Half-Life, and Halo, and yet is still just as original as it was when the first game was released. Retro Studios held on to the close attention to detail that made the last Metroid great. This is the single player mode that I wish Halo had had, but when you look at level design, graphics, enemy A.I., strategy, story, and This is the single player mode that I wish Halo had had, but when you look at level design, graphics, enemy A.I., strategy, story, and detail, Metroid Prime wins in all categories.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |